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Red orchestra 2 gore

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Weapons that jam, overheat and require maintenance.

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In a genre dominated by prestigious franchises blandly following their own trends, there exists a game which has dug in its roots and produced a first-person-shooter focusing on bullet drop off and perimeter fire. My 232 hours in-game stands as a tribute. This is a game about substance over cosmetic, and it delivers. There aren’t massive piles of motion-captured slow-motion animations or giant robots. Yeah, it’s PC exclusive, so it’ll never get the exposure of a cross-platform, broad demographic “AAA” title – but that’s already a selling point. While this is an older release strapped onto a title from 3 years ago with an already aging engine, I felt the need to write a review as it doesn’t get nearly enough praise or attention. That's why you STOP LAGGING BEHIND AND GET TO THE OBJECTIVE, NOOB.

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